Tuesday, August 10, 2010

Robotic resurrection

QUOTE “Robotic resurrection

FREEWARE MECHWARRIOR 4: MERCENARIES IS NOW FREE

Microsoft has finally caved, permitting the free release if its 100-ton robot-bashing sim, MechWarrior 4: Mercenaries.

Its a copious package. A game of massive (if now slightly low-res) battlebots going metal to metal across varied and large arenas, but also an interesting sim with a few surprising additions.

You're in charge of a squad of mechs-a mercenary team that'll cause you to fret over their configuration, condition and costs. Things you probably didn't envision looking after when you first clapped eyes on these metal buggers. But if Mercenaries is as much about management as mechanical mashing, it's a worry tempered by the choice you have over what missions to fight, when and where. If you need to buy a more powerful add-on, you can choose to take time-limited military missions that'll throw staggering amounts of ammo at you. You can coast easily through the standard battles, but that's just treading water. Or oil, possibly.

In battle, you'll have to ponder the systems of your mech, worrying about overheating your vast lasers while fighting off a valley stuffed with enemies, routing coolant and dodging missiles. And all the time, you've got a squad to order around on the battlefield. It's a multilayered, complex and exciting robot stomper. Grab it now.

Size 1.2GB Link bit.ly/aeje4s

QUOTE “It's like WWF wrestling, but with more lasers”

All of the above was taken from the September edition of PC Gamer magazine, page 89. I received my copy earlier this month. I hope you have yours.

While I am sure MekTek is thankful for the advertisement and the link to their web site (but the link is cryptic and does not say “www.mektek.net”), they are not mentioned in the article or even in the link (even though the link points to their web site). MekTek have put in untold numbers of man-hours on MW4 Mercs, maybe even more than the original team did. Maybe. They (MekTek) have given us MANY new battlemechs to choose from and more weapons than you could possibly use. Because of their work, others (including some of the MekTek folks) have also added many maps and even modified the single player game to be able to be played in multi-player mode (less the Solaris battles).

Now it is just my opinion, but it seems to me that the person that penned that article, just took an obligatory look at the download, played a mission or three and said 'yep, thats nice.' I am almost positive that the author NEVER went to multi-player mode and got online with some of the real players of the game. Even though I always enjoy running back through the single player game, it pales in comparison to going online.

What bothers me the most about the article is not so much that it is obvious to any MechWarrior fan that the author did not bother to go online, or even go in depth about the game and the additions MekTek made, but this simple statement, quote “It's like WWF Wrestling, but with more lasers”. What?

WHAT? MW4 Mercs is in no way like WWF Wrestling ( a male oriented soap opera featuring steroid laden goons faking their way through matches while afterwards having dinner and beers together). Mercs online is more like game of hide and seek and kill or be killed, quickly. Mercs can get VERY intense and leave your palms sweating, while you sit on the edge of your seat seeking that next enemy that you have very little idea of where they are and what shape they are in and what weapons they have left while you watch your temp gauge slowly descend back to normal operating temperatures and look over your radar to hopefully catch a glimpse of a red dot before you are the red dot.

Its pretty doubtful that any of you have ever stepped into the squared circle of the WWF to face off against John Cena or The Undertaker or whoever is the next greatest wrestler currently. But it very likely that if you are reading this, you have picked your favourite battlemech and loaded it to the hilt with your most useful weapons and electronics and the launched yourself into some world where the buildings are huge and landscape is vast. You and your team mates are on a mission to seek and destroy the enemy to keep them from meeting their mission objectives, which are most likely the same as yours, destroy all the other team in 30 minutes or less.

I would even say that if you are reading this, it is highly possible you played in a league match at sometime during your playing days. If you have, you know the intensity level. Two to twelve team mates are “dropped” onto some terrain that maybe be covered in snow or trees or buildings or lava or any combination. You all run passive except for your scout mech or your drop commander and you follow along closely so as not to be separated from your team and become an easy target for the enemy. Slowly you make you way around the map searching for those bad guys and a good place that is advantageous to your team to stake the battle. If you are good, or just lucky, you physically spot them before they spot you. Over teamspeak or ventrillo you discuss which mech to hit first and what the chain of command is should your DC get whacked, all the while maneuvering into attack formation. When the command is given, you either open fire or charge the enemy force at full speed hoping to take them by surprise and to come out alive. The weapons start blazing and mechs begin to explode. Parts are blown off and mechs explode shutting down other mechs close by making it tougher to determine who is on top of the scoreboard. After only two to three minutes, the dust settles and the ballistics are smoking while the lasers begin to cool down, a lone voice over comms says “good job gentlemen, we kicked their asses”. Now thats intensity.

So, yes, I am glad to see the freeware post in a world wide magazine publication, but I would have liked to see MekTek get some of the credit they deserve for so much work to such a great game and I would have liked to see the person who wrote the article actually “play the game”.

10 comments:

  1. “It's like WWF Wrestling, but with more lasers”.

    He may have been playing rock-em, sock-em robot and just didn't realize it.

    Why don't you e-mail him vettie & we'll put him in the "ring" for a while ;)

    Oneshot

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  2. True... totally wrong representation of what the game is.

    I wonder if he bothered play the multiplayer bit. I suppose not. Probably didn't bother with more than a mission in single player either, as they are also intense in their own way.

    What a twat. Yeah, an email would be in order me thinks.

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  3. Well guys I did. I am posting the email here for you all to read. I also posted it at MekTek.
    I realize advertisement is GOOD, but this guy COULD have done so much more, with very few more words. oh well here is the mail I sent

    letters@PCGamer.com

    Although I am not sure who to address this to, I feel compelled TO write this.

    Regarding your article featuring MechWarrior 4: Mercenaries, entitled “Robotic resurrection” I have a few questions. The author of the piece makes no mention of the work that MekTek has done on this game. MekTek have basically kept this game alive with multiple add-ons over the years since Microsoft dropped support for the game. The “freeware” that the article eludes to is not only the basic game as released from Microsoft, but it also includes the Microsoft Mech Packs, at one time a rare find on their own, plus the download includes all of the MekTek work adding many new battlemechs, weapons and maps. All of this is combined into one easy download available from MekTek using their own “torrent type” interface called MTX.

    MTX is different than most torrent apps in that it also installs MW4 for the user and also checks for any updates automatically and will also download and install the updates as they become available so that the player always has the latest version installed.

    I also question whether or not the author actually played the game. By that, I mean, did he actually play more than one or two scenarios? I am sure he probably played one, but MekTek have changed the game adding new radar systems (simple radar and advanced radar are now available both on and off line) and many other features. I feel for certain that the writer did NOT venture on line via the multiplayer mode. That is really a shame too because that is where the games really shines.

    Mercs has a very active on line community and even still has active leagues. Sure the graphics are not as “high res” as say “Crysis”, but the game is not about how great the scenery looks, it is about the game play itself.

    One last thing that really bothered me was not something the author printed in the article, but was more as a caption in the graphic. The statement was “It’s like WWF wrestling but with more lasers”. Perhaps your writers should do a bit more background work. The WWF is an acronym for the World Wildlife Fund and has nothing to do with wrestling. While I am sure he meant WWE Wrestling, again, MechWarrior 4: Mercenaries has absolutely nothing to do with wrestling except that it is fantasy. Oh yeah, did I mention that he got the size of the download wrong too? And you paid this person to write for you?

    Vettie

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  4. Ok guys I did. Check out the MekTek site for the entire email I sent.

    too large to post as a comment here. I think.
    V

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  5. Nice email you wrote there man! Also it seems I cannot access the mektek.com domain.

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  6. Chief; while the graphics may not be the stuff we gamers have come to expect over the past few years, I believe the same as Oneshot and Saviour - the game play is great and is a real big part of the fascination of Mechwarrior IV Mercenaries. However, I have to admit, MekTek has done a fine job in updating the graphics as well as the other enhancements they have done.

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  7. Hands down its one of the most addictive games of the past decade.

    Not as much as MW2 and the 1st Mercs,
    but pretty much close.

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  8. It is been a while since your last writing. Hope you are doing okay since I really hooked by this blog.
    In case you want to write something, how about a marauder? What is Vettie's View on a marauder chassis?

    Anyway, are you still playing #mech4merc online/multiplayer?

    DSA_Cloud, out.

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  9. Greetings Cloud and others
    You are correct, I have not posted in some time. Ol' Vettie has a lot happening in his personal life. Very little time to even get on line.
    Hopefully soon I will make a post and update all the folks that actually read my blog. Then maybe I can get back to business, mech business that is.
    Thanx for reading and I hope you enjoy.
    V

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  10. Hi there DSA person, my best regards.

    Best of wishes to Vettie!

    Keep it coming.

    ReplyDelete